Indestructible Skorne

(I strongly urge you listen to this track while reading this post!)

So the Skorne errata is out and I’m criminally excited! I may have spent my entertainment budget for the next month and a half on Skorne models this evening but I have no regrets! Skorne is no longer a slightly unoptimized, un-synergistic and unfun faction ladies and gents! So a while back now, I discussed a couple of Skorne lists (Ghost Sniper Skorne and Skorne Beast Bullets) and I’m happy to report that the theory behind those lists is largely unchanged. But this post is about a new breed of Skorne, the type of Skorne that leverage stone statues and ancestral power to bludgeon their enemies into submission,  #Statue_Power2017, I give you Indestructible Makeda!

Indestructible Makeda

50 / 50 Army

Archdomina Makeda – WB: +29
– Basilisk Krea – PC: 7 (Battlegroup Points Used: 7)
– Cyclops Savage – PC: 7 (Battlegroup Points Used: 7)
– Cyclops Savage – PC: 7 (Battlegroup Points Used: 7)
– Archidon – PC: 10 (Battlegroup Points Used: 8)

Ancestral Guardian – PC: 5
Ancestral Guardian – PC: 5

Hakaar the Destroyer – PC: 7

Immortals – Leader & 9 Grunts: 15
Praetorian Karax – Leader & 9 Grunts: 11
Paingiver Beast Handlers – Leader & 3 Grunts: 5

So I suppose I should explain a little about this list. The main goal of this list is to run the Immortals down my opponent’s throat until they beg for mercy. Immortals are SPD 4, Quicken brings that to SPD 6 and the Ancestral Guardian pushes it to 8. Combined with reach, the immortals threaten a tremendous 13″ on the charge! 10 P+S 13, MAT 7 models is going to leave a fairly hefty dent in anything they run into.

The Guardian and Hakaar’s presence is fairly self explanatory, they’re fairly terrifying solos by themselves and will vaccum up the souls for a vicious second wave charge.

The Karax are in the list for three reasons, first to provide a screen/catchers mitt for the Immortals. Second, to jam/run-to-engage anything dangerous that might threaten the Immortal boat. Third, as a source of souls for Hakaar and the Guardians.

This just leaves the beasts. The Krea is a beautiful anti-shooting piece that’ll be critical for games where I need to brick up and “crawl” across the table (Karax are a SPD 8, DEF 16, ARM 21 wall) and parked on a flag otherwise. The Cyclops are cheap shield guards that also can threaten heavies (P+S15 with 4 attacks after the Beast Handlers isn’t shabby). They’re in the list to provide a third wave of charging or to handle flanks. The lone Archidon is coming along to be my “problem solver”. With a tremendous control range, this flappy T-Rex can scalpel out important pieces (artillery, support, etc) or I can buff it up and spend it in to chew on a heavy.

The last point of debate, why Makeda1? Why not Zaal1/2 or Xerxis1? Why not Makeda2? Honestly, I don’t know. Gut instinct maybe? I have a feeling that Jack Hammer is going to be key to solving heavy targets. The combination of Carnage and Quicken does a lot to support the list. To briefly discuss the other possibilities.

Xerxis1 – He wouldn’t be a bad choice, but I can’t help but recoil at the thought of running a Fury 5 caster. Xerxis1 would probably be my second choice to run this list, he can duplicate the high speed brick and fixes the issue of armor cracking quite nicely (feat + damage order). Also Tactician is one of the strongest rules in the game. He’d need a different beast selection (30 points gets something like Krea, Brute, Sentry).

Zaal1/2 – I have zero experience with how useful Soul Manipulation is. Zaal1 is probably stronger than Zaal2 (2’s spell list is…uninspiring) and Zaal1 can turn 1 Fury into 4 souls (3 Guardians and Hakaar). Zaal1 has some potential, but except for the soul shennanigans everything he does is better done by Xerxis or Makeda.

Makeda2 – Really she does about the same job as Makeda1, Stay Death covers the feat, Dash and Deflection cover Quicken and her feat covers Carnage. Overall I feel that both Makeda1 and Makeda2 have similar roles just achieved with different tools. I personally how Makeda1 achieves the list.


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